Necromancy is a dark type of magic, frowned upon by most people. It takes lots of training and most forms physically drain the user.
Note: X = your freeforming. 1/2 always rounds down.
Ghost Drain: Summon a ghost that drains the health from a target and gives it to you. 0-(X - 3) damage. (Living things only)
Ghost Knights: Summons 1/2 X Ghost Knights, that disappear at the end of your next turn. Ghost Knight stats: 2HP Physical Immune, Melee, L, 1-3.
Raise Dead: Animates X - 4 Skeletons. Caster suffers Tiredness (-1 action) for the duration of the spell. Skeleton stats: 4HP, Melee, M, 0-3.
Zombie Horde: Summons X - 2 zombie NPCs. Each has 2HP and 0-1 damage. Caster suffers Tiredness (-1 action) for the duration of the spell.
The number in front is the minimal freeforming required to preform said spells.
(3)Dark Rebirth: Reanimate a corpse to NPC 5HP. The corpse can use any weapons available to it.
(8)Dark Portal: creates a portal that summons a zombie every turn. Caster suffers Tiredness (-1 action) for the duration of the spell.
(5)Endless Darkness: Target suffers Blind (Character can't see for 3 rounds).